At the metal heart of Disintegration’s multiplayer is an interesting idea: a first-person shooter that blends aerial vehicle combat with real-time strategy tactics. It’s a great pitch, but after jumping into the fray during a handful of pre-release multiplayer sessions, that concept doesn’t seem to live up to its exciting potential. Disintegration is undoubtedly different from any other competitive FPS out there, but the novelty of zipping through the sky on a hoverbike eventually gives way to its relatively shallow strategic core.
Each player in this 5v5 squad shooter pilots their own levitating gravcycle while also commanding a small team of AI robotic troops to fight from the ground and directly interact with objectives. But with guns bolted to your ride, you’ll act as both soldier and general, having to simultaneously engage in firefights while directing your team to support you, adding an extra layer of decisions to