Day: January 19, 2021

January 19, 2021 Off

Hitman 3 Review – IGN

By tracy
Agent 47’s unique brand of slow-paced stealth in an assortment of dense, deadly, and deeply varied murder playgrounds has reached a wonderful crescendo in Hitman 3. While it doesn’t stray from the killer chord combination developer IO Interactive crafted for 2016’s Hitman – and continued to use in 2018’s Hitman 2 – it’s abundantly clear here that the studio has well and truly mastered its act.With some of the most surprising and imaginative levels in the series so far, Hitman 3 may feel largely familiar to its two most-recent predecessors, but just thinking of the hours upon hours of chaos, carnage, and cruel comedy that each of its six outstanding new maps will produce makes me giddy.This final chapter of IO’s ‘World of Assassination’ trilogy that began with 2016’s Hitman might be better thought of as an expansion than a sequel. If you’ve bounced off Hitman before – particularly in the last five years – know that there’s been no big reinvention of the bald bloke’s blueprint in Hitman 3. The interface and controls have remained consistent in their stiffness, and the range of uses for your weapons and items aren’t drastically different, either. The most notable new
January 19, 2021 Off

Kingdoms of Amalur: Re-Reckoning Announced for Nintendo Switch

By tracy

Kingdoms of Amalur: Re-Reckoning will be released on Nintendo Switch on March 16, 2021.

Announced alongside a new trailer, Kingdoms of Amalur: Re-Reckoning is a remastered version of 2012’s Kingdoms of Amalur that was released on PS4, Xbox One, and PC in 2020.

[ignvideo url=”https://www.ign.com/videos/2021/01/19/kingdoms-of-amalur-re-reckoning-nintendo-switch-announcement-trailer”]

The remaster includes all the DLC, including Teeth of Naros and Legend of Dead Kel. Furthermore, there will also be a new DLC expansion – Fatesworn – that is scheduled to arrive later in 2021.

In our review of Kingdoms of Amalur: Re-Reckoning, we said “On some levels, Kingdoms of Amalur: Re-Reckoning is still a worthwhile RPG to hack and slash your way through, even if this remaster doesn’t go above and beyond the bare minimum expectations. But while the ideas and mechanics that make games like Red Faction: Guerilla and Burnout feel special are still largely singularly unique to them, almost everything that made Amalur stand out in its day has become standard fare for just about any RPG to come out in the past decade.”

Kingdoms of Amalur was originally developed by 38 Studios and was published by EA. In 2018, THQ Nordic bought the property from the now-defunct studio.

[ignvideo url=”https://www.ign.com/videos/2020/09/10/kingdoms-of-amalur-re-reckoning-review”]

While …

January 19, 2021 Off

Hitman 3 Review – A Killer Conclusion

By tracy

Agent 47 has been an arbiter of death for decades now, using his finely honed skillset in a variety of dirty business around the world. With Hitman 3, his World of Assassination trilogy comes to its inevitably bloody end. Over these three games, IO Interactive boldly set out to create a seamless Hitman experience that felt consistent, from the tutorial mission to the conclusion. After playing through this stunning finale, I’m relieved that the studio stuck the landing. Every mission in the final arc is a statement, demonstrating a mastery of level design and a darkly playful willingness to subvert expectations laid out five years ago. Hitman 3 is not a good place to begin your Hitman journey, but it’s a satisfying way to say goodbye.

Hitman has always been about dropping players in unfamiliar locations, giving them a target, and then letting them run wild. The most recent games have taken that design philosophy to new heights. At its best, Hitman offers an experience like no other, delivering intricately crafted scenarios and giving players the tools they need to tackle missions in different ways. The first time I explored Hitman 3’s bombastic opening mission in Dubai, I methodically explored