Assassin's Creed Valhalla: Major Update Adds Graphics Options and More

Assassin's Creed Valhalla: Major Update Adds Graphics Options and More

November 26, 2020 Off By tracy

Ubisoft has deployed a major title update for Assassin’s Creed Valhalla across all platforms, which brings with it new graphical options for PS5 and Xbox Series X/S, and many bug fixes across all platforms.

The full patch notes can be found here. The 1.0.4 update is rolling out over the course of November 26 on Xbox One, Xbox Series S/X, PlayStation 4, PlayStation 5, PC, Stadia and Amazon Luna.

One of the main new features is the ability to flip between Performance and Quality mode on Xbox Series X and S and PlayStation 5. In Performance mode, the game will “adapt the resolution and graphics settings to maintain 60 FPS.” In Quality mode, Valhalla will run at max resolution and graphics settings “while maintaining 30 FPS.” Ubisoft notes that Performance mode is the default setting for both the Xbox Series X and PlayStation 5, whereas Quality mode is the default for the Xbox Series S.

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This update has also apparently improved the game’s experience on the Xbox Series X and S following reports of screen tearing from users and addressed a RAM leak when PC players alt-tabbed to the desktop while playing. Cloud saves will now be more distinguished to distance them from regular saves, and Ubisoft has tweaked the balance of some damage statistics and improved access to the fabric resource.

Runes are now categorized too, and when you unlock a central skill in the skill tree, the game will now automatically assign all of the nodes on the path leading towards it, which is a handy little fix.

We reviewed Assassin’s Creed Valhalla upon its launch, scoring it an 8 and touting its “massive, beautiful open-world.” We also learned recently that the Orlog dice game that debuted in Valhalla is going to receive a physical release in 2021.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.