Enchantments – Minecraft: Dungeons Wiki Guide

Enchantments – Minecraft: Dungeons Wiki Guide

May 29, 2020 Off By tracy

Every Melee Weapon Enchantment in Minecraft DungeonsEnchantmentRarityAbilityTier 1Tier 2Tier 3Anima ConduitCommonEach soul you absorb grants a small amount of health.1% health gained2% health gained3% health gainedChainsCommonHas a 30% chance to chain a cluster of mobs together and keep them bound for a short time.1 second duration2 seconds duration3 seconds durationCommittedCommonDeal increased damage against already wounded enemies.0-50% bonus damage0-75% bonus damage0-100% bonus damageCritical HitPowerfulGives you a chance to inflict critical hits dealing triple damage.10% chance to trigger15% chance to trigger20% chance to triggerEchoCommonSome of your attacks can be followed up by another attack in rapid succession.5 seconds cool-down4 seconds cool-down3 seconds cool-downExplodingPowerfulMobs explode after they are defeated.Deals 20% of enemy’s health as damageDeals 40% of enemy’s health as damageDeals 60% of enemy’s health as damageFire AspectCommonSets mobs on fire for three seconds, dealing damage over time.Small amount of fire damage per secondMedium amount of fire damage per secondLarge amount of fire damage per secondFreezingCommonSlows mobs after hit for three seconds.-20% reduced speed-30% reduced speed-40% reduced speedGravityPowerfulThis effect pulls mobs in range towards the weapon’s impact point.1.0 second duration1.5 second duration2.0 second durationLeechingCommonDefeating a mob heals you a small portion of the mob’s max health.4% of mob max health6% of mob max health8% of mob max healthLootingCommonIncreases the chance for mobs to drop consumables.+100% increased chance+200% increased chance+300% increased chancePoison CloudCommonHas a 30% chance to summon a poison cloud that deals damage to enemies in an area for three seconds.Small amount of poison damage per second.Medium amount of poison damage per second.Large amount of poison damage per second.ProspectorCommonHas a 20% chance to spawn a circular area that heals all allies within it.+100% increased chance+200% increased chance+300% increased chanceRadiancePowerfulHas a 20% chance to spawn a circular area that heals all allies within it.Small amount of health healedMedium amount of health healedLarge amount of health healedRampagingCommonAfter defeating a mob, there is a 10% chance to increase your attack speed by +50% for a short time.5 seconds duration10 seconds duration15 seconds durationSharpnessCommonMakes your weapon sharper, causing it to deal more damage.+10% damage+21% damage+33% damageShockwavePowerfulThe last attack in a combo launches a shockwave, damaging enemies.Deals a small amount of damageDeals a medium amount of damageDeals a large amount of damageSmitingCommonIncreases damage against the Undead.+20% increased damage+30% increased damage+40% increased damageSoul SiphonCommonWhen you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.3 souls6 souls9 soulsStunningCommonChance to temporarily stun enemies5% chance to trigger10% chance to trigger15% chance to triggerSwirlingPowerfulThe last attack in a combo performs a swirling attack, damaging nearby enemies.Deals a small amount of damageDeals a medium amount of damageDeals a large amount of damageThunderingCommonHas 30% chance to summon a lightning strike that damages nearby enemies.Deals small electrical damageDeals medium electrical damageDeals large electrical damageWeakeningCommonYour attacks decrease the attack damage of all nearby enemies for five seconds.-20% reduced damage-30% reduced damage-40% reduced damage