Obsidian has leaned exhausting into turning The Outer Worlds right into a sci-fi detective sport with its two DLC expansions – a course that performs to the strengths of its characters and writing. That’s sensible, contemplating the fight has just about totally run out of gasoline by this level. The second and closing one, Homicide on Eridanos, is a extra intimate and native whodunnit that has you following a path of clues round a sequence of colourful floating islands to interview bizarre suspects and maintain up a high-tech magnifying glass to focus on clues. It’s not a grand sendoff for this upstart RPG, nevertheless it’s one other good chunk of time spent in its universe.
After a short setup wherein the star of an in-universe TV present is murdered, you’re handed a badge and despatched off to be an neutral investigator. I solely want we’d gotten to see or no less than hear extra of those noir-ish Halcyon Helen serials, because the small style we do see is tons of enjoyable and proper up the alley of The Outer Worlds’ darkish humor.The crime boss, the jilted lover, the bizarre self-help guru, the conceited co-star, and extra are on the checklist of individuals of curiosity, and most of them are actually attention-grabbing folks to speak to. It’s a bona fide homicide thriller, and there’s a whole lot of dialogue right here since a lot of the sleuthing is climbing each department of their dialog bushes, and between that and studying emails on terminals, going by way of each element for proof it might take some time. Relying on how thorough you might be, that may be over 10 hours – which isn’t dangerous in any respect for an enlargement to a 25-hour RPG.
So far as I can inform there isn’t a major impact on the story primarily based in your roleplaying dialogue decisions, however there are a few massive choices to make when you shut in on a suspect: for one, you get to truly guess at who killed the actor, which is a refreshing breath of contemporary air when so many detective video games are on rails. Certain, regardless of who you accuse, the ultimate confrontation is successfully the identical, nevertheless it feels nice to be given the possibility to make a name after which discover out should you’re proper or flawed about it, which is much more than Peril on Gorgon did. And naturally, then it’s important to determine what to do if you uncover what actually occurred and the key Halcyon Helen was killed to guard, and also you’re given some justification to go both approach.
What We Stated About The Outer Worlds
With The Outer Worlds, Obsidian has discovered its personal path within the area between Bethesda and BioWare, and it’s an ideal one. And contemplating that new RPGs from both of these influential builders are nonetheless years away, this sport couldn’t have been timed any higher. It’s not as explorable as one massive open world nevertheless it nonetheless packs in a big portion of versatile quests and conflicts inside its sequence of smaller ones. And the fight, character, and companion techniques have sufficient new spins on current concepts to make it really feel like an homage with its personal character slightly than a duplicate. – Dan Stapleton, October 22, 2019
You by no means truly go away Eridanos as a part of the principle quest, and even have to return to your ship – you’re given a brief base of operations the place your entire group hangs out and a billboard is mechanically crammed out with images of suspects and crazy-person string connecting them so you possibly can visualize all the things with out taking too lots of your personal notes. That makes Homicide on Eridanos really feel extra self-contained than another journey; virtually like its personal sport. However because you by no means go away, it’s a superb factor that the map is impressively numerous, with every of the related floating islands containing one or two distinctive areas. There’s the scene of the crime at an upscale lodge, the distillery Helen was there to advertise, a criminal offense boss’s lair, huge fields of purple flowers, bizarre caves, and extra – this doesn’t have the sensation of a map that’s cobbled collectively from current components. The one obnoxious factor about it’s the lengthy bridges that join the islands the place you do nothing however stroll straight forward for about 15 seconds at a time, and the way eagerly the principle quest sends you forwards and backwards throughout them. This sort of factor is precisely what quick journey was invented for.
I didn’t really feel dangerous about taking that shortcut partly as a result of by the point you’re on the required degree 30, The Outer Worlds’ fight doesn’t maintain up and feels compulsory, even on exhausting problem, so skipping it felt inconsequential. Even the handful of latest weapons on Eridanos don’t spruce fights up a lot in any respect, and the enemies are very rather more of the identical however with extra splash injury.
The Finest Trendy RPGs