Excellent news, fellow cowards. Amnesia: Rebirth can now be performed from begin to end with out ever coming face-to-face with a spooky monster.

Arriving as a free replace on Steam, Epic and GOG, Amnesia’s new Journey Mode echoes an analogous mode for Frictional’s earlier launch, SOMA. Like that recreation’s Protected Mode, Journey removes all “life-threatening” encounters with baddies—however the developer has additionally taken bigger steps to pivot the tone of Amnesia away from horror.

Rebirth’s desert environments have been illuminated to alleviate the bottom recreation’s sense of claustrophobia, and concern results have been eliminated totally. New puzzles have additionally been launched in sure areas, altering the temper from certainly one of dread to what inventive lead Fredrik Olsson known as a extra “Indiana Jones sort of journey.”

“We consider that anybody who loves an excellent story-driven journey recreation might be stoked about this new mode. Not everyone seems to be into horror and we don’t need that to dam folks from experiencing Tasi’s story,” Olsson continued. “We did one thing very related after we launched the Protected mode for SOMA. It was extraordinarily nicely acquired and opened up the sport to a much wider viewers, one thing we hope will occur with Rebirth as nicely.”

SOMA’s Protected Mode labored so nicely as a result of the monsters weren’t precisely core to that recreation’s themes. Usually, the sudden look of a videogame spook would spoil the constructing dread of existential panic the sport labored so exhausting to construct. However Rebirth’s themes are motherhood are carefully tied to its fears.

Does urgent F to child have the identical weight if I am not genuinely scared for my unborn youngster? I suppose it is time to discover out.


By tracy