CD Projekt Pink has revealed a handful of modifications that it’s going to implement as a part of the presently undated patch 1.2 for Cyberpunk 2077. Its most notable characteristic is a change to how police reply to crimes, however there are additionally changes to driving and motion controls promised.

[ignvideo url=”https://www.ign.com/videos/2021/03/19/cyberpunk-2077-whats-new-in-night-city-patch-12-part-1-trailer”]

In a brand new growth perception submit on the Cyberpunk 2077 web site, CDPR explains that patch 1.2 will alter the time taken for police NPCs to reply to reported crimes. Beforehand, the police would in a short time spawn in behind gamers and start reacting to the scenario, which broke immersion as there was no sense of the police having to make their strategy to the scene. It additionally meant fleeing the scene earlier than cops may arrive was troublesome. A delay on the police’s arrival, plus a brand new recon drone that assesses the scenario forward of the police turning up, ought to make this really feel extra lifelike.

[ignvideo url=”https://www.ign.com/videos/2021/03/19/cyberpunk-2077-whats-new-in-night-city-patch-12-part-2-trailer”]

With regard to driving, a steering sensitivity slider will likely be added to the choices menu. Some gamers utilizing keyboard controls, or those that play at low body charges, have been having points with preserving automobiles on the street, and this slider is designed to assist fight that. Some particular person automobiles have had their dealing with tweaked, however this slider ought to hopefully have a optimistic impact total for gamers who’ve struggled with their automobiles oversteering.

[ignvideo url=”https://www.ign.com/videos/2021/03/19/cyberpunk-2077-whats-new-in-night-city-patch-12-part-3-trailer”]

Moreover, ought to your automobile have steered right into a scenario the place it has develop into beached on an object similar to a kerb or bollard, the brand new replace will permit you to rock the automobile forwards and backwards, in addition to rotate it, with a view to free the automobile from the impediment.

[ignvideo url=”https://www.ign.com/videos/2021/03/19/cyberpunk-2077-whats-new-in-night-city-patch-12-part-4-trailer”]

On foot, a tweak has additionally been made to motion controls; the patch will enable gamers to show off the ‘double-tap motion keys to dodge’ operate. With this turned off, dodging is as an alternative carried out by double-tapping crouch. This has been applied to make transferring WASD bindings – the default PC motion keys – across the keyboard simpler. Additional key binding points are deliberate to be addressed in a future patch.

At the moment, there is no such thing as a launch date for patch 1.2, and CD Projekt Pink are doubtless not going to supply one till they’ll say one with confidence. The patch has been delayed resulting from a current cyber assault on the developer. We do know that the patch will likely be adopted by a number of updates and enhancements over the course of 2021, because of the replace roadmap.

[poilib element=”accentDivider”]

Matt Purslow is IGN’s UK Information and Leisure Author. 

https://www.ign.com/articles/cyberpunk-2077-patch-12-set-to-fix-police-response-times-and-driving-issues

By tracy