The DualShock 4 contains two different-sized rotating weights, whereas the DualSense contains two weights that may transfer ahead and backward. Margenau explains how the DualSense is “nearly like a speaker,” as it might produce frequency and amplitude at an “extraordinarily excessive constancy and low latency.”
As lots of you’re leaping again into TLOU2 on PS5, you could discover the haptics really feel higher. That is really due to a firmware replace to the DualSense controller again in April. THREAD: pic.twitter.com/zle0XQwDw6
— Kurt Margenau (@kurtmargenau) May 21, 2021
So, the DualSense firmware must enable the controller to obtain “outdated alerts,” that might spin up the motor to supply a better latency and, in flip, emulate the sensation in a brand new controller by utilizing a very completely different mechanical methodology, such because the “rumbly feeling” that comes with a rotating motor, in line with Margenau.
Primarily, all this implies is that each one the work performed to enhance the DualSense’s haptics in The Final of Us Half II was performed solely from contained in the controller with out Naughty Canine having to change the sport code.
The brand new firmware replace expands on the options already supported in The Final of Us Half II. As GamesRadar reported in November, the sport supported the DualSense’s flagship characteristic, noting that the sport’s fight permits PS5 homeowners to “really feel the stress” when utilizing the controller’s adaptive triggers, akin to firing a gun.
Taylor is the Affiliate Tech Editor at IGN. You’ll be able to observe her on Twitter @TayNixster.